Description: An engine for vehicular platform games, this project abstracts the complexities of building an infinitely scrolling world and handles the physics of a composite structure traveling across rough terrain
Project Highlights:
• Written in Sprite Kit
• Full use of physics, utilizing joints, friction, gravity, impulse...etc.
• Endless scrolling with no performance hit
• Great starting-point for any platforming game
Ahmed's role: To research, write, test and debug this high-performing engine